An class that can be used to interact with RageCoop server.
Decorate your method with this attribute and use RegisterCommands<T>() or RegisterCommands(Object) to register commands.
The context containg command information.
Represent a blip attached to ped.
A static blip owned by server.
Manipulate entities from the server
Server-side object controller
Represents a ped from a client
Represents an prop owned by server.
A class representing a server side resource, each resource is isolated from another and will be started alongside the server.
Inherit from this class, constructor will be called automatically, but other scripts might have yet been loaded and API will be null, you should use OnStart(). to initiate your script.
Represents a vehicle from a client